Labirinth v 1.0 is here
Labirinth » Devlog
Well, it’s finally ready, after weeks of tinkering. Last night I rewrote all HUD scripts from ‘ifs’s to ‘switch’ and got rid of efficiency problems. I also added difficulty setting.
The adventure of Alice Liddel in the land of the Labirinth is finally ready. Except for the save / load system, which will be restored once it starts working again. Right now the ball is on GB Studio’s side of the field.
I also added Analogue Pocket file, if anyone needed it.
Well, have fun playing the game. As much I had making it.
Files
web.zip Play in browser
Jan 06, 2022
Labirinth DMG.gb 512 kB
Jan 06, 2022
Labirinth CGB.gb 512 kB
Jan 06, 2022
Labirinth.pocket 512 kB
Jan 06, 2022
Get Labirinth
Labirinth
A Game Boy adventure
Status | Released |
Author | Mr Godai |
Genre | Adventure |
Tags | Action-Adventure, Game Boy, Game Boy ROM |
Languages | English |
More posts
- Labirinth v1.0.2 with save/load system bugfixedJan 25, 2022
- Labirinth 1.0.1 with savesJan 10, 2022
- Labirinth - release candidateJan 04, 2022
- Labirinth - beta 1Jan 03, 2022
- Labirinth - final alpha!Jan 02, 2022
- Labirinth - alpha 0.8Dec 29, 2021
- Labirinth - alpha 0.7Dec 28, 2021
- Labirinth - alpha 0.6Dec 26, 2021
- Labirinth - alpha 0.5Dec 23, 2021
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