Initial release of Labirinth - alpha 0.3


Here it is, the very early but playable alpha launch of "Labirinth" - a Game Boy adventure-style game I'm making with GB Studio for my son. He is a handheld enthusiast and an avid player. He also serves as a beta-tester for "Labirinth". This is a DMG version, but a GBC one shall be released someday, too. You can play the monochromatic version online, too.

This is a new kind of a project for me - I have done comics, written novels, and even tried my luck at writing games, but making one is something new. Especially considering I'm not much of a GB or generally walking simulator adventure fan. More of a Return to Castle Wolfenstein Co-op type of a guy, really.

This is just an initial release but I do plan to work on the game more. Firstly - add more adventures and take the player far into different places. The second large undertaking would be the total revamp of the graphics - right now I mostly reuse free assets (with some minor tweaking on my part) which I intend to replace with a brand fresh thing one day.

For now - this is just a short walk from underground into the woods. I put some nice hours into it and it's fun. I guess this is what it all is about, isn't it?

Changelog alpha 0.3

  • Initial release - playable
  • Temporary graphics
  • Locations: labyrinth, meadow, village, forest (semi-done)
  • Meaningful interactions: Stephen, Fire Wiseman, Ladder Saleswoman, Soldier, Mayor, ghosts
  • Quests: fire spell, hornet nest, lost hamster

Files

Labirinth DMG.gb 256 kB
Dec 22, 2021

Get Labirinth

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